Drion - Interactive Multimedia and Immersive Environment Installation
- Apr 7, 2016
- 2 min read
Drion project team:
Anderson Wang, Yumeng (Rainbow) Li, Sarah Balghonaim, Pengfei Guo
Intro
Inspired by the philosophy of Yin and Yang from T'ai chi, we involved the balance as our concept. Drion is a combination of immersive environment experiment and interactive video art installation project. The key idea is to discover the relations of human senses and external environment through a interactive art experience.
Participants experience the project by walking on a narrow beam, with a long rod in their hands to help them to balance themselves. A set of motion-graphic projection and audio tones work as the feedback loop is displayed in front of the participant to reflect their balance state.
Experience
While walking on a narrow beam is hard enough for many people, participants also have to encounter the external environment. We designed this immersive environment to be closed and dark, with only the interactive components painted with light-in-dark, participants are isolated from other elements but the task itself. By using this setup, we created a immersive environment to explore what would people react to the illusions.
Technology
In this project, our technical aspect contains two parts:
Body Motion Controls: We utilized an iPhone 5 smartphone attached to the rod which is held by the participant. By using the acceleration data from iPhone 5's gyroscope and Wifi module, the iPhone 5 talks our computer station through TouchOSC with real-time body motion data to control the graphics and audio tones.
Data Processing and Projection Mapping: Upon receiving the real-time body motion data, it controls MaxMSP patch to switch different precomposed videos and alter the pitch of audio tones to reflect the balance states. Then the multimedia contents are mapped on the screen through Syphon protocol and MadMapper software.

Recognition & Public Showcases
This project was included and showcased at 2015 Simon Fraser University Surrey Campus Open House event among other outstanding student works, SFU Surrey Campus Open House is an annual open house event to introduce latest research achievements and highlighted student projects to the public.
For more information about SFU Surrey Open House, please visit: http://www.sfu.ca/surrey/engage/visit-us/open-house.html



In addition to the Open House event, our project was also proudly nominated and presented at 2015 SFU Faculty of Communication, Arts and Technology (FCAT) Undergrad Conference at Surrey City Hall to faculty members and the public. FCAT Undergrad Conference is another annual event that brings together student works that represents the focus and direction of Faculty of Communication, Arts and Technology.
For more information about the conference please visit: https://www.sfu.ca/fcat/ugc/about.html




























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